Esport Emerges as Financial ‘Super-Sub’ for FIFA as Marketing Growth Stalls

By David Owen | The newly-published 2018 FIFA financial report shows that efootball provided a welcome and significant...

Zebra Technologies – Improving Sport Science

By Robert Herron, MA, CSCS*D, ACSM-CEP | Technology is everywhere, and the game of American football is no exception. 

Apps, Social Media and Why Competition for Slots on the Olympic Sports Program Will...

By David Owen | The start of the year is when we, journalists and others, like to dust...

International eSports Federation Accepts United States as Latest Member

By Duncan Mackay | The International eSports Federation (IeSF) has voted to accept the United States eSports Federation (USeF) as a full member. The US is...

World Cup VAR System on Agenda at FIFA’s September Conference

By James Diamond | FIFA will analyze the tactics and technicalities of the 2018 World Cup in Russia, including the use of the Video Assistant...

Augmented Reality in Sports

By Mark Romanelli, MBA | When examining the topic of augmented reality in sports, most of the focus is on the spectator experience. While it’s...

First Official British University ESports Body Launched

By Thomas Giles | National Student Esports (NSE) has become the first official university esports body in Britain after an unveiling at the Red Bull...

Germany Recognizes ESports as an Official Sport

The German coalition Government has agreed to recognize esports as an official sport, as it continues its quest for acceptance in the Olympics. Germany has...

Is Labeling eSports a Sport Good for the Sports Profession?

Is the sports profession moving in the right direction by labeling eSports a sport? This is a question that is passionately debated by today’s...

Report Suggests Strong Global Interest in Hosting eSport Events

A report into host cities and esports has discovered that almost 75 percent of respondents claimed it will be less than three years before...

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